Showing posts with label Android. Show all posts
Showing posts with label Android. Show all posts

Friday, April 5, 2013

Better sync lined up in Chrome for Android

An update to Chrome for Android delivers some features it's been lacking, including password and autofill sync.
 Chrome on desktops has been able to sync personal data like passwords and online form fields for ages, but the features just landed in the Android version of the browser today.

Chrome 26 for Android (download) brings automatic form filling and password synchonrization to the mobile browser, as well as unnamed performance and stability fixes. The new version of the browser also repairs a problem where a blank page would be shown instead of loading the correct URL.

Some features that made it into the beta version of Chrome 26 for Android don't appear to be in today's stable release. These include server-accelerated browsing using a proxy, Google's SPDY technology, and rudimentary support for Web Real-Time Communication (WebRTC).

Unlike many other browsers for Android, including Firefox, Dolphin, and Opera, Chrome is limited to running on Android 4.0 and above. If you've got Ice Cream Sandwich or Jelly Bean, you can install it.

In other related Chrome news, Google has released a Canary version of Chrome OS, which has existed for Chrome-the-browser for some time. Canary is analogous to Firefox's Nightly build -- it's highly experimental and unstable, and subject to near-daily changes.

Wednesday, August 29, 2012

App Inventor for Android

App Inventor for Android is an application originally provided by Google, and now maintained by the Massachusetts Institute of Technology (MIT).

It allows anyone, (including people unfamiliar with computer programming), to create software applications for the Android operating system (OS). It uses a graphical interface, very similar to Scratch and the StarLogo TNG user interface, that allows users to drag-and-drop visual objects to create an application that can run on the Android system, which runs on many mobile devices.

The application was made available through request on July 12, 2010, and released publicly on December 15, 2010. Google terminated App Inventor on December 31, 2011. The MIT Center for Mobile Learning is now supporting it under the name "MIT App Inventor".

Tuesday, August 28, 2012

Apple sue us next? Not a chance.

Apple sue us next? Not a chance.
That's the gist of Google's message following Apple's $1 billion victory over Samsung in a California patent suit. The search giant is doing its best to quell fears that its Android operating system could be the next target for Apple's lawyers. And you can't blame them.
Google has to do something to keep its partners in the smartphone and tablet world from panicking, to say nothing of investors. But experts say that while the Apple v. Samsung suit didn't describe a legal route that leads directly to Mountain View, Google had better watch its back.
Apple v. Samsung ripped apart both the hardware and software used in Samsung's very popular smartphones and tablets. Arguments hinged on whether certain hardware features -- like a bezeled display and a lozenge-shaped earpiece -- had been ripped off from Apple by Samsung's designers. A jury decided that in multiple instances they had.

Apple also filed claims that Samsung developed operating system features that violated Apple patents. Samsung licenses Google's Android operating system for its tablets and phones, and makes changes to personalize the user experience. Those small changes include pinch-to-zoom, tap-to-zoom, and bounce-back features, which fall under Apple-owned utility patents.
Google, which has stayed silent about the case until now, said Monday that these utility patent features aren't part of the core Android operating system, which runs underneath Samsung's and other device manufacturer's modifications. Google gives its licensees a plain, stock version of the Android operating system, which by itself does not violate Apple's patents. However, licensees can modify the Android system and build any feature they like, and those features could violate other patented technologies.
Here's Google's full statement in reaction to the verdict:
"The court of appeals will review both infringement and the validity of the patent claims. Most of these don't relate to the core Android operating system, and several are being re-examined by the US Patent Office. The mobile industry is moving fast and all players -- including newcomers -- are building upon ideas that have been around for decades. We work with our partners to give consumers innovative and affordable products, and we don't want anything to limit that."
Phillip Philbin, an intellectual property attorney with national law firm Haynes and Boone, says Google's statement is a message to its partners that the verdict only applies to Samsung's products, and not the entire Android ecosystem. "It's essentially Google saying that the patent issues apply to Samsung's software changes and Samsung's hardware, but not to 'core' Android or other Android products," says Philbin.
Looking at the case, Purdue law professor Mark McKenna says Google is focusing on distancing itself from the pinch-to-zoom, the tap-to-zoom, and the bounce-back features that Samsung created, saying they aren't included in its base Android code. "Google's claim is that those features are part of the modified experience from other companies that license the Android operating system," says McKenna.
Analysts agree with Google's stance, saying there is no evidence out there that the core Android operating system has infringed on Apple or any other company's patents. But Google has yet to endure the scrutiny of a full-blown patent suit. The California jury was looking at what Samsung did or didn't do, not what Google did or didn't do. That's a key distinction. But if Google has its way, no jury will ever test its claims.
Google has gone to great lengths to keep its operating system distinct from iOS with widgets, rotary and pull-tab lock screens, and an applications menu separate from the home screen. All very un-Apple-like design flourishes. Even Google's Nexus hardware line, made with Samsung, HTC, and Asus, includes designs with rounded corners, curved screens, and textured battery covers that could never be mistaken for an Apple device.
Still Google is not immune to a patent lawsuit, even though it wouldn't be easy for Apple -- or anyone else -- to bring a case. One of the chief reasons Apple hasn't yet gone after Google, McKenna says, is because Google doesn't make any money from selling the Android operating system (it makes money from mobile ads). Since Google is giving away Android, it makes it hard for Apple to prove that the operating system harms its market share.
"That doesn't mean Apple couldn't sue Google, it just makes it more challenging to prove the direct impact," says McKenna. "That's why Apple's gone the indirect route, by suing device manufacturers that can modify Android."
And it's not inconceivable that Apple eventually decides to go directly after Google, McKenna says. If it gets on a winning streak in U.S. courts against the rest of the handset makers, it might take a shot. "This is Act 1 in a multi-act play," says McKenna. "Apple is on the record saying they want to destroy the Android ecosystem, and to do that it's either going have to go after the all the software makers, or every single hardware manufacturer that sells these things."
Whether its Apple going after its next victim, or the Samsung case going to appeal, Philbin agrees there is a long way to go. "Patent litigation takes place on at least three fronts — the district court, the patent office and the federal circuit," he says. "What we've had so far is just the district court's ruling and we haven't even heard from the District Judge on this yet. So this process is far from over."
The legal process perhaps, but as is the case in the fast-moving tech world, the design process has already moved on. Pick up the latest Samsung smartphone and you won't see the hardware or software features that the jury found violated Apple's patents. Samsung has learned its lesson, albeit in a very expensive way. Google already has a tight grip on Android, and you're likely to see that grip tighten as it looks to avoid any of its own patent litigation woes.
The good news for consumers is that rather than waiting for jury verdicts in the future, there's a good chance we'll be waiting for the next crop of smartphones and tablets with forms and features that are distinct -- not just a bunch of Apple copycats.

Nikon's latest camera runs Android

Nikon's newest point-and-shoot camera, the Coolpix S800c, is powered by the Android 2.3 operating system.
- The gulf between smartphones and cameras is getting smaller, thanks to a new point-and-shoot camera from Nikon that's powered by the Android operating system.
The 16-megapixel Coolpix S800c camera, announced Wednesday, will be the first camera running Android on the market when it hits shelves in September.
The addition of Android brings a few much-needed features to the point-and-shoot. Users can download mobile apps from the Google Play store and share images over cellular networks by tethering to a nearby smartphone or tablet.
Pinterest releases new iPad and Android apps
When phone makers first started adding tiny, low-resolution cameras to their devices, the camera industry was not terribly threatened. They had glorious digital SLR cameras with interchangeable lenses, sleek pocket cameras with large sensors and manual controls, and features like high-ISO for low-light shooting, megazoom, and rugged bodies for the outdoors.
Anyone who loved photos would certainly prefer the high-quality shots captured on "real" cameras, right?
But the camera companies underestimated just how important convenience was to consumers, and the public's appetite for sharing photos of moments right when they happened. The resulting cellphone images were low-quality, but nothing a little sepia-filter couldn't fix.
The iPhone was not the first phone to have a camera, but it made sharing images online, over its cellular connection, a snap. In 2011, more than a quarter of photos and videos were captured using a smartphone, according to a study from research company NPD Group. That number is only getting larger.
The $350 Coolpix S800c is bringing some of what has made those smartphones so popular to a camera. It doesn't have a cellular connection, but it does have Wi-Fi. Wireless connections have been around for a while on cameras, but the addition of Android means the camera can tether to a smartphone or tablet running Android when there's no Wi-Fi network handy.
The 3.5-inch touchscreen display gives users access to the Google Play store, where photogs can go to download more apps for their camera, including editing tools and social networks, such as Twitter, Facebook and, of course, Instagram. The camera can also run all the regular smartphone apps, allowing users to send e-mail, browse the Internet, listen to music and play games.
Like Apple's iPod Touch, it draws the line at making phone calls, however.
The camera has 10X zoom, can shoot 1080p video, and includes GPS and maps for tagging images with locations. There are no manual controls. The S800c is running Android 2.3, known as Gingerbread, which is not the most recent version of the operating system.
That Nikon is the first to bring an Android camera to market is a surprise, since competitors Sony and Samsung already make Android devices and were in a better position to combine the two products. Polaroid showed off a demo camera running Android at the Consumer Electronics show in January, the SC1630, but it isn't yet available.
Nikon's Android camera may be a first in the camera industry, but it's still playing catch-up to the real competitors: smartphones with increasingly higher-quality cameras.